Continue using "setReferencePoint()" in Graphics 2.0
Requiring this function will re-enable obj:setReferencePoint() in Graphics 2.0 for the following objects:Contributor: AlanPlantPot
View ArticleMagnet: Position Helper for Corona SDK
A module to position display objects on different screen resolutions.Contributor: Iván Juárez
View ArticleParental Gate
Implements "Parental Gate" functionality for Corona apps that want to be included in the App Store KIDS section.Contributor: funkyvisions
View ArticlePerfect Vertical Text Alignment Across Devices
By measuring the total font height and where the actual text is visible from top and bottom, you can get the percentage offset required tContributor: jonjonsson
View ArticleCyan: Table Serialization Made Awesome
Easier to write than normal Lua syntax, just as fast as JSON, and very human-readable, Cyan is the most flexible table serialization notaContributor: Caleb
View ArticleDepth / Sortable Display Group
This library extends the normal display group to allow you to sort the children within it.Contributor: rakoonic
View ArticleCBEffects: Visual Effects Engine
CBEffects is the ultimate visual effects engine for Corona SDK.Contributor: Caleb
View ArticleDetecting collisions without physics
You can detect collisions between objects without using physics using these two routines.Contributor: Rob Miracle
View ArticleEasy Save/Load table data for Corona SDK
Two functions to easily load and save a table of Lua data to your apps storage.Contributor: Rob Miracle
View ArticleAutoLAN
AutoLAN is now free for everyone to use and learn from! If you want to get started in local networking here is the place to start!Contributor: M.Y. Developers
View ArticleA* Pathfinding Demo
This tutorial utilizes the great A* pathfinding code uploaded by Lerg which is found here: Contributor: codepunk_schmidt
View ArticleModeloEspecial: An ORM based on Backbone.JS
ModeloEspecial is an ORM that is inspired heavily by Backbone.Model. It takes an object oriented approach to database interaction.Contributor: jeduan
View ArticlePhysics Collision Library
To help with the calculation of physics collision categories and masks there is an excellent table available:Contributor: HoraceBury
View ArticleDropbox
Module to add Dropbox integration to your Corona project.Contributor: F. E. Torkel
View ArticleMultiplayer for CoronaSDK
OpenSource multiplayer and network messaging for CoronaSDK, Moai, Gideros & LÖVEContributor: Overtorment
View ArticleCreate complex non-convex bodies
This is a port to LUA and Corona SDK of the Convex Separator for Box2D class written by Antoon Angelov.Contributor: Ragdog Studios SRL
View ArticlePerspective Virtual Camera System
Perspective is a free, easy to use camera library for integrating a "tracking viewport" into your game.Contributor: Caleb P (Gymbyl Coding)
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